![]() It's my opinion that sway bars have the largest impact on your car's handling, for this game, and should be the first thing to be tuned. Find a balance that you like, and you can minimize the chances of either one happening. If the body is too stiff and never rolls, you can end up oversteering a lot more. The idea here is to find a happy medium between oversteer and understeer if your car's body rolls too much, then you're going to understeer like hell. ![]() I prefer my car to slide when I need it too, but not too much so that I can't control it. For Example: on normal circuits, I'd have the rear sway bars as tight as possible (9.82), and the front sway bars a decent amount more loose (5.70). It's performance is only amplified with proper tuning. I finished the game with the RSX, which for an FWD car, handles phenomenally. I usually incremented the stiffness in regard to the order of Sway Bars, shocks, and springs. I drove a front-wheel drive car in my latest playthrough, so I had the rear sway bar tighter than the front sway bar. ![]() By how much is up to how you prefer your cars to handle (more sliding, maybe better balance, etc). As in, if you drove a RWD car, your rear suspension should be softer. ![]() To add on to what /u/Bloxxy_Potatoes said, always make sure your drivetrain wheels settings are softer than your non-drivetrain wheels settings. I'd say that the most important and potentially esoteric tuning comes from tuning your suspension.
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